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HAND PROJECT by Cassandra BOUTON

This project pushed my boundaries as an artist, and I couldn't be more excited to reveal the results of my work.
Your constructive thoughts and feedback mean the world to me. Thanks for reading the whole article!

To see the whole process go down!

To see the whole process go down!

I first started by doing a cast of a children hand and then I puted it on a photoscan software, it has its good and bad sides, you can go faster into the modelisation/topology, but it's not perfect, you have to go on zbrush after.

I first started by doing a cast of a children hand and then I puted it on a photoscan software, it has its good and bad sides, you can go faster into the modelisation/topology, but it's not perfect, you have to go on zbrush after.

as you can see here, on this side big mistakes but nothing we can't fix

as you can see here, on this side big mistakes but nothing we can't fix

I did a tour on Zbrush, I corrected the surface of the hand, and corrected the back of the hand so that there are no more holes and have a lot more details.

I did a tour on Zbrush, I corrected the surface of the hand, and corrected the back of the hand so that there are no more holes and have a lot more details.

see? NO MORE HOLES

see? NO MORE HOLES

then after some work, I finished the sculpting part and retopo, so I did the texturing, and I started to see and manage if the hand can work in different length of view, because we would need it for different things in the Coquille movie

then after some work, I finished the sculpting part and retopo, so I did the texturing, and I started to see and manage if the hand can work in different length of view, because we would need it for different things in the Coquille movie

for the texturing, I had to make a projection on Mari, after having taken photos of my brother's hands (lucky me, I have a young brother), then I created maps from these pictures.

for the texturing, I had to make a projection on Mari, after having taken photos of my brother's hands (lucky me, I have a young brother), then I created maps from these pictures.

I used quite a basic network in the hypershade as you can see

I used quite a basic network in the hypershade as you can see

The final result ! You will see soon what it looks like in the short movie Coquille!
If you're as passionate about the art of 3D as I am, I invite you to join me on this creative journey.
Animated by Justine Raux